The Evil Within(*.streamed,.tangoresource)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by aluigi »

I have just re-verified the tangoresource sample provided in the first post.
I made different tests:
  • use the first name in that particular field available only in tangoresource
  • use the second name in that particular field available only in tangoresource
  • using "i" instead of NAME_IDX when getting the filename, I have done this for both the previous point and the current script
The result is that the names available in that particular field (just like those md6mesh names you have seen) they are wrong because the content of the file don't match the name, so you will have some "decl" files that are text (correct) and others that have binary content (wrong).

The only solution that perfectly match all the files is the current script.

That thing about the duplicated name is correct too, it seems like the archive contains also old copies of the files.

And last note, at the end of the extraction quickbms tells the percentage of file that has been covered, if it's over 95% for file 0 then it's all ok. For tangoresource it's 99%.

I hope the results of these tests are useful.
disastorm
Posts: 7
Joined: Sat Oct 25, 2014 4:02 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by disastorm »

thanks for testing
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

Thanks. Waiting for you.
disastorm
Posts: 7
Joined: Sat Oct 25, 2014 4:02 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by disastorm »

I'm not sure if its useful at all, but I noticed the console of the game has a command called compressFile.

However, after compressing a file and adding it back to the tangoresource ( with clog removed ) , it still didn't work, so it would seem the in-game console's compressFile command is still a different compression than what is used in the resource.

btw i think shadow_lonely is waiting to see if you can help him with his 2 screenshots comparing the tangoresources.
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

disastorm wrote:I'm not sure if its useful at all, but I noticed the console of the game has a command called compressFile.

However, after compressing a file and adding it back to the tangoresource ( with clog removed ) , it still didn't work, so it would seem the in-game console's compressFile command is still a different compression than what is used in the resource.

btw i think shadow_lonely is waiting to see if you can help him with his 2 screenshots comparing the tangoresources.


First, I will upload 2 file console and pc for him! And I will continue testing.
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by michalss »

Im not good with compressions, but i would kill for repack possibility in this game and special on console(x360) :) Same shi... happend to me with game Call Rage, exact same problem on fonts :(
chopper2882
Posts: 3
Joined: Mon Oct 27, 2014 2:01 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by chopper2882 »

tangoresource repack success with zlib. (PC & XBOX360)

here is some result.
Last edited by chopper2882 on Fri Oct 31, 2014 7:07 am, edited 1 time in total.
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by michalss »

how did you do that ? I was trying to make it work on X360 and no success :( Can you please share script or tool whatever ?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by aluigi »

To anyone:
I would like just to clarify that for me the script is currently complete and at the moment there are no new improvements or research to make on it.

It will be updated only if there will be something to update (fix and new research provided by other people).
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

aluigi wrote:To anyone:
I would like just to clarify that for me the script is currently complete and at the moment there are no new improvements or research to make on it.

It will be updated only if there will be something to update (fix and new research provided by other people).


Thanks aluigi!
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

chopper2882 wrote:tangoresource repack success with zlib. (PC & XBOX360)

here is some result. (korean language apply)

Image
Image
Image
Image
Image
Image


I have same problem, could you share that script! I translate about 50%, but can not do anymore with font when reimport! :(
anarkad
Posts: 13
Joined: Sat Oct 18, 2014 12:19 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by anarkad »

send me that script to pw please ? :D
disastorm
Posts: 7
Joined: Sat Oct 25, 2014 4:02 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by disastorm »

Chopper does the repack work on all files or just the files that store the in-game text?
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by michalss »

anything new ? How did it make it work on X360 ??? Damn
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

michalss wrote:anything new ? How did it make it work on X360 ??? Damn


You can try c:\offzip.exe -1 -a c:\*.tangoresources c:\extract-folder 0
Then use script!
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by michalss »

I can extract it, this is not a problem, but i cannot reimport it for X360. Works on PC only at least that Aluigi BMS :(
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within(*.streamed,.tangoresource)

Post by shadow_lonely »

michalss wrote:I can extract it, this is not a problem, but i cannot reimport it for X360. Works on PC only at least that Aluigi BMS :(


PC have same problem, cannot reimport without crashing when open game. :(
InKviZ
Posts: 124
Joined: Fri Oct 24, 2014 2:55 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by InKviZ »

Hi guys. Thank you Aluigi for the script. I have a question. I unpacked the archive, extracted text, translated one file and reimport but the game does not start after that. How to reimport the text so that the game worked.
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by michalss »

InKviZ wrote:Hi guys. Thank you Aluigi for the script. I have a question. I unpacked the archive, extracted text, translated one file and reimport but the game does not start after that. How to reimport the text so that the game worked.



It has been said in here many times that reimport does not work and game crashing! Aluigi does not know why and hes not gonna take any futhure steps :(
InKviZ
Posts: 124
Joined: Fri Oct 24, 2014 2:55 pm

Re: The Evil Within(*.streamed,.tangoresource)

Post by InKviZ »

It has been said in here many times that reimport does not work and game crashing! Aluigi does not know why and hes not gonna take any futhure steps :(

This is very bad.