Star Wars Battlefront III Pre-Alpha (Xbox 360) - .WAR .RAX .PAK

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
YoYoCoruscant
Posts: 7
Joined: Fri Mar 02, 2018 1:23 am

Re: Star Wars Battlefront III Pre-Alpha (Xbox 360) - .WAR .RAX .PAK

Post by YoYoCoruscant »

Acewell wrote:Currently extracting and i'm seeing files larger than 16kb, so far so good! :D

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Code: Select all

- 49066 files found in 2303 seconds
  coverage file 0   100%   2393276    2393276
  coverage file 1     0%   6287       824319837
  coverage file 2   100%   2946932    2946932
  coverage file -1  100%   32792      32792
  coverage file -2  3177%   520680     16385

11.188 GB of files according to 7z
:D

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What program is that mesh extractor from?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Star Wars Battlefront III Pre-Alpha (Xbox 360) - .WAR .RAX .PAK

Post by Acewell »

YoYoCoruscant wrote:What program is that mesh extractor from?

Hex2obj by shakotay2 :)
http://forum.xentax.com/viewtopic.php?f=29&t=10894
latest version in this post
http://forum.xentax.com/viewtopic.php?p=119417#p119417
River
Posts: 1
Joined: Mon Mar 01, 2021 3:12 am

Re: Star Wars Battlefront III Pre-Alpha (Xbox 360) - .WAR .RAX .PAK

Post by River »

Is the .PAK .bms script able to be used for the reimporter, and if not is there any way to create some sort of file injector for the format?