Tokyo Xtreme Racer Drift 2 BUILD.DAT

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Argonaut
Posts: 46
Joined: Sat Sep 27, 2014 10:24 pm

Re: Tokyo Xtreme Racer Drift 2 BUILD.DAT

Post by Argonaut »

aluigi wrote:Just curious, why the format of your files is different than the one provided in the first post of this topic?
I mean, do exist various versions of the same game or localizations or what?


Sorry, it is my fault for not mentioning this- Tokyo Xtreme racer 3 (US version supplied) is a different game to the one provided in the first post. It is my fault for going on a tangent, as this thread should probably be renamed to the Tokyo Xtreme racer series, perhaps.


Anyway, all games provided here are US versions.

EDIT: Edited first post to provide clearer links needed for the games in the series.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Tokyo Xtreme Racer Drift 2 BUILD.DAT

Post by aluigi »

Ah the "drift" word is the key :)
Anyway the script works with both the formats so that's fine.
Argonaut
Posts: 46
Joined: Sat Sep 27, 2014 10:24 pm

Re: Tokyo Xtreme Racer Drift 2 BUILD.DAT

Post by Argonaut »

aluigi wrote:Ah the "drift" word is the key :)
Anyway the script works with both the formats so that's fine.



Indeed it does! Thank you.

I've linked the top couple of files, whether .dat or .nfc they're all probably archives of some sort. Still unsure if I'll ever get anything done with them though :cry:

dats:
https://drive.google.com/open?id=0B9U7H ... 252V3RoblE
https://drive.google.com/open?id=0B9U7H ... 2p2aTlSbWs

nfcs:
https://drive.google.com/open?id=0B9U7H ... VptTjN0TVU
https://drive.google.com/open?id=0B9U7H ... 2JTMEpIblU

Edit: I see some TIM2 text in these NFCs within hex editors, but they aren't able to be opened, so I'm unsure what's up, whether compression or otherwise.