LEGO® Star Wars™: The Skywalker Saga ( .model )

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: LEGO® Star Wars™: The Skywalker Saga ( .model )

Post by Karpati »

I have finished my NTT Engine (LEGO Star Wars: The Skywalker Saga) *.model loader module and I have released the following programs as web updates:

- 3D Object Converter v8.024 (Windows)
- i3DConverter v4.204 (macOS)
- i3DConverter v2.204 (Linux)

How to get the 3D Object Converter v8.024:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
After it just use the Help/Check for updates... function to get the v8.024.

How to get the i3DConverter macOS v4.203:
Download the i3DConverter from http://www.i3dconverter.com and install it (if you don’t have it yet).
After it just use the Help/Check for updates... function to get the v4.203.

How to get the i3DConverter Linux v2.203:
Download the i3DConverter from http://www.i3dconverter.com and install it (if you don’t have it yet).
After it just use the Help/Check for updates... function to get the v2.203.