YoYo Games data.win

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
nomad
Posts: 1
Joined: Sat Nov 07, 2015 10:19 pm

Re: YoYo Games data.win

Post by nomad »

C:\Users\\Desktop\quickbms>quickbms -G -w -r

QuickBMS generic files extractor and reimporter 0.6.7a
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(Sep 14 2015 - 21:30:55)

http://quickbms.aluigi.org
http://twitter.com/luigi_auriemma
http://zenhax.com

- GUI mode activated, remember that the tool works also from command-line
where are available various options like folder scanning, filters and so on

- select the BMS script or plugin to use
- select the input archives/files to extract, type * or "" for whole folder and subfolders
- select the output folder where extracting the files
- REIMPORT mode enabled!
- start the scanning of the input folder: C:\Users\\Desktop\UNDERTALE EXTRACTED
- open input file C:\Users\\Desktop\UNDERTALE EXTRACTED\.\AGRP\00000005.dat
- open script C:\Users\\Desktop\test.txt.txt
- set output folder C:\Users\\Desktop

offset filesize filename
--------------------------------------

Error: incomplete input file 0: C:\Users\\Desktop\UNDERTALE EXTRACTED\AGRP\00000005.dat
Can't read 4 bytes from offset 00000004.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file 0 100% 4 4

Last script line before the error or that produced the error:
12 get CHUNK_SIZE long

Press RETURN to quit



Am I keep getting this error because the size of file(00000005.dat) is too small?
And what should I do to fix this error...
Santikun
Posts: 13
Joined: Wed Oct 28, 2015 7:56 pm

Re: YoYo Games data.win

Post by Santikun »

*facepalm* I shouldn't say it was a xxxxxxxxx .win file.

You can't extract .dat files with this file extractor.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

@nomad
You are using the reimport mode in the wrong way.
Please read section 3 of quickbms.txt
Santikun
Posts: 13
Joined: Wed Oct 28, 2015 7:56 pm

Re: YoYo Games data.win

Post by Santikun »

So I've found out that the text limitation problem isn't a text file problem, but a reimporter problem. I tried doing the same thing with another game and it didn't work either.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

I understand. I will recheck slog for the next version of quickbms just in case there was something I missed.
Santikun
Posts: 13
Joined: Wed Oct 28, 2015 7:56 pm

Re: YoYo Games data.win

Post by Santikun »

aluigi wrote:I understand. I will recheck slog for the next version of quickbms just in case there was something I missed.


Great. Thanks a lot! :)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

Can you provide an example?
I'm retesting the slog reimporting feature just now but it works correctly.
Here I'm using the same data.win that was provided some posts before.
I need the data.win you are using and your modified STRG.txt file.
evilartnboy
Posts: 1
Joined: Fri Dec 11, 2015 7:17 pm

Re: YoYo Games data.win

Post by evilartnboy »

I have a question about all of the CODE files extracted with the script. Is there any way to view or edit them?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

CODE is a non-file, in fact extracting it is not a good thing in my opinion.
I'm not sure about what they contain but if you open these files with a hex editor you can notice that there is nothing readable and their size is very small.
Maybe they are compiled objects (instructions).
Karurosu
Posts: 1
Joined: Fri Mar 04, 2016 8:07 am

Re: YoYo Games data.win

Post by Karurosu »

aluigi wrote:CODE is a non-file, in fact extracting it is not a good thing in my opinion.
I'm not sure about what they contain but if you open these files with a hex editor you can notice that there is nothing readable and their size is very small.
Maybe they are compiled objects (instructions).


So there isnt anyway to see the scripts from the compiled game?
haku0011
Posts: 29
Joined: Thu Sep 10, 2015 8:22 am

Re: YoYo Games data.win

Post by haku0011 »

what should i do with 000009b1.dat in FONT folder?
SpringyTM
Posts: 1
Joined: Sat Nov 26, 2016 4:06 am

Re: YoYo Games data.win

Post by SpringyTM »

I don't understand. Whenever I do all these steps, It ends up saying: Error: invalid command "elif" or arguments at -1 at line 137

What do I do here? It doesn't work.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

@SpringyTM
Download the script ("Save Page As"), probably you made mistakes while copy&pasting it
colinkid32
Posts: 1
Joined: Tue Nov 29, 2016 3:17 am

Re: YoYo Games data.win

Post by colinkid32 »

Hey could you post a little tutorial like the last one showing how to re-import. Thanks for being so responsive. :D
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

No tutorial, if you extracted the files then reimporting is the same.
Read section 3 http://aluigi.org/papers/quickbms.txt
ever17
Posts: 5
Joined: Wed Jan 11, 2017 8:51 am

Re: YoYo Games data.win

Post by ever17 »

Wow, first it's don't work for reimporting (because i leave only moded files)
But with original reimport works, great!
Thanks!
Sad thing that new YoYo games dont have .win file and all packed in .exe
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

Do you have an example (game name or exe) of these games that have the data archived in the main executable?
ever17
Posts: 5
Joined: Wed Jan 11, 2017 8:51 am

Re: YoYo Games data.win

Post by ever17 »

aluigi wrote:Do you have an example (game name or exe) of these games that have the data archived in the main executable?

Cant answer before, sorry.
Dunno if its allright, because they 18+ games.
From ティッシュはこ company.
Sample name of game: 家で妹と二人きりのお留守番 or Housesitting With Sister
http://www97.zippyshare.com/d/SbgssIHt/ ... 000883.rar
Pass: zeoarchive
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YoYo Games data.win

Post by aluigi »

Archive password seems wrong
zaphiel
Posts: 6
Joined: Mon Nov 16, 2015 11:48 pm

Re: YoYo Games data.win

Post by zaphiel »

I have an example of a game where data is archived in the main executable:

https://mega.nz/#!tRdgUCpL!8caCfGbxzfgh ... RUR1iIwj_4