Baldur's Gate 3 (*.PAK)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Baldur's Gate 3 (*.PAK)

Post by Ekey »

You set are incorrect folder for packing files -> C:\Letotles\1\Localization, thus you violated the folder structure, so nothing works for you. "Source Path" for packing files must be (in your case) "C:\Letotles\1" and compression settings must be "LZ4"
Dark_Ansem
Posts: 118
Joined: Thu Feb 23, 2017 10:39 am

Re: Baldur's Gate 3 (*.PAK)

Post by Dark_Ansem »

Thank you VERY much for this :)
Butterbean
Posts: 6
Joined: Thu Oct 08, 2020 11:46 am

Re: Baldur's Gate 3 (*.PAK)

Post by Butterbean »

Ekey wrote:You set are incorrect folder for packing files -> C:\Letotles\1\Localization, thus you violated the folder structure, so nothing works for you. "Source Path" for packing files must be (in your case) "C:\Letotles\1" and compression settings must be "LZ4"


AAAAAAAAAAA

THANK YOU VERY MUCH THANK YOU VERY MUCH THANK YOU VERY MUCH :)

it is work
Dark_Ansem
Posts: 118
Joined: Thu Feb 23, 2017 10:39 am

Re: Baldur's Gate 3 (*.PAK)

Post by Dark_Ansem »

the script doesn't work for the "lowtex" archive, strangely enough.

Gives this error:

offset filesize filename
--------------------------------------
000000000000002d 2176 Generated\Public\Shared\Assets\_Helpers\Helper_PortraitGeneration_Background\Helper_PortraitGeneration_Background_Gradient_A_lowtex.dds
Info: algorithm 249
offset 000000000000002d
input size 0x000000000000027e 638
output size 0x0000000000000880 2176
result 0xfffffffffffffff5 -11

Error: the uncompressed data (-11) is bigger than the allocated buffer (2176)
It usually means that data is not compressed or uses another algorithm

Last script line before the error or that produced the error:
33 clog NAME OFFSET ZSIZE SIZE


The files there don't seem to work at all anyway
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Baldur's Gate 3 (*.PAK)

Post by Ekey »

Dark_Ansem wrote:the script doesn't work for the "lowtex" archive, strangely enough.

The files there don't seem to work at all anyway

https://github.com/Norbyte/lslib/releases
pewposterous
Posts: 5
Joined: Sun May 22, 2016 12:53 am

Re: Baldur's Gate 3 (*.PAK)

Post by pewposterous »

How does this game do Face textures? There isnt any diffuse (color) textures for the faces.