(PS2) Xenosaga ripping help

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: (PS2) Xenosaga ripping help

Post by Mysticus »

Sooooo, Luigi.
It seems that your script still don't work when its extracting from the Japanese version.
I still get this error.
Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: (PS2) Xenosaga ripping help

Post by aluigi »

No idea. Maybe it wants some additional padding for calculating the base offset of the package... anyway you extracted one game so that's fine.
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: (PS2) Xenosaga ripping help

Post by Mysticus »

But I need an updated script of yours to get the Japanese voices.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: (PS2) Xenosaga ripping help

Post by aluigi »

I did a small change to the script but I guess the result is the same ("math PCK_OFF x 0x800").
If it still doesn't work you can try increasing that 0x800 to 0x1000 or similar.
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: (PS2) Xenosaga ripping help

Post by Mysticus »

Thanks! It works very fine for both versions now!
Someday I might update this thread for the sequels of Xenoblade.
Until next time.