Twisted Metal PS3 (2012)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
WareWolffTen31
Posts: 43
Joined: Sat Jan 27, 2018 4:29 am

Re: Twisted Metal PS3 (2012)

Post by WareWolffTen31 »

how do you extract the textures for the models?
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Twisted Metal PS3 (2012)

Post by DJ Normality »

You have to use Quick BMS along with this script on the .VRAM file.
https://drive.google.com/file/d/1J8jloy ... sp=sharing
whnewage
Posts: 1
Joined: Sat Apr 04, 2020 1:34 am

Re: Twisted Metal PS3 (2012)

Post by whnewage »

Hello, thanks for the tool! I tried this on another game that has NGP and VRAM files, but to no avail. I would try to modify the script myself, but it's in exe format. I did try the .vram exporter however, and it worked perfectly at extracting the textures. Any idea on how to make this work? I've attached all of the files below, thanks!


Image
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Twisted Metal PS3 (2012)

Post by DJ Normality »

No this is only for TM2012
TJGSASQUATCH
Posts: 1
Joined: Tue Jul 05, 2022 10:47 pm

Re: Twisted Metal PS3 (2012)

Post by TJGSASQUATCH »

just found out about this and can't wait to see these models to eventually put into a folder

i'd love to get my hands on em