I'm experiencing some weird issues trying to reimport a .locres file using the different tools on this thread.
First of all, I don't know why but most of the scripts in this thread are not working for me, they just start and automatically paused and never finish their process.
Also, the ones that work have some weird issues, I'm using the unreal_locres_tools_(swuforce) and they export .locres file perfectly into text file with all the strings but, even if I haven't change any character when I reimport the .txt file into .locres it always end up being bigger in size than the original one.
So if I then try to reimport new .locres file into pak again and launch the game It doesn't work at all.
Original .locres size: 1663Kb New .locres size (without changing characters): 1790Kb
Can anyone help me, please? Thank you in advance
Edit: Reupload .locres file cause the first one was modified and not original. Fixed
I'll attach .locres file and used scripts.
help me to export game.locres file, i use unreal_locres_tools_(swuforce) but it doesn't work, it outputs game.txt file which notepad++ can't read
how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!
ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!
Hi, I tried to import it, but it doesn't change. it says "Finish" but when checking the file uexp through Notepad++ there's no change.
you should open it with HxD to see the change. Or you go to the game to check if the tool works or not?
Yeah, I did test it in the game before checking it (And I know I should use HxD, but I'm kinda lazy)
I noticed it created a new file for you in a new folder, but that never happened for me. So I went ahead and created "out" folder and it immediately made files there and it's working in-game
I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?
guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?
guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?
guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?
ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!
send your uexp & uasset files
sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.
ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!
send your uexp & uasset files
sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.
it's not a uexp text file it's a Recoil Curves BluePrints
I translate games into my native language and I want to translate Man of Medan. I am determined and have been struggling with the game files for a few days, but I can't cope by myself
So far I have managed to unpack the text file to be translated from the .pak archive. I know how to deal with .locres files but in this case we have .uasset / .uexp files to deal with. I learned how to change text string within .uexp file, the size of that string and how to update the size of the .uexp file in the .uasset footer. However, this method is inefficient and takes too long. Unfortunately I have very little knowledge of programming in C ++ but I tried somehow to extract the text from the .uexp file to a more "readable" form but I failed
Would someone who is much more knowledgeable than me be kind enough to write a program that will export and import these files? Please? Anyone? From what I can read in this thread @ducan012456 you know how to do it. Would you find some of your time and help me out?
I would be REALLY thankful!
Try these export and import tools. During the export you have to be patient. It'll takes a while.