Unreal Engine 4 .locres, .uasset (Text)

How to translate the files of a game
Nobita_kute
Posts: 2
Joined: Fri Aug 27, 2021 4:38 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by Nobita_kute »

Cl4ptr4p wrote:Hi everyone,

I'm experiencing some weird issues trying to reimport a .locres file using the different tools on this thread.

First of all, I don't know why but most of the scripts in this thread are not working for me, they just start and automatically paused and never finish their process.

Also, the ones that work have some weird issues, I'm using the unreal_locres_tools_(swuforce) and they export .locres file perfectly into text file with all the strings but, even if I haven't change any character when I reimport the .txt file into .locres it always end up being bigger in size than the original one.

So if I then try to reimport new .locres file into pak again and launch the game It doesn't work at all.

Original .locres size: 1663Kb
New .locres size (without changing characters): 1790Kb

Can anyone help me, please? Thank you in advance :D

Edit: Reupload .locres file cause the first one was modified and not original. Fixed

I'll attach .locres file and used scripts.


help me to export game.locres file, i use unreal_locres_tools_(swuforce) but it doesn't work, it outputs game.txt file which notepad++ can't read
ikyAhmad
Posts: 33
Joined: Mon Sep 13, 2021 12:44 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by ikyAhmad »

how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by NoobInCoding »

ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!


send your uexp & uasset files
AdamSaeed
Posts: 9
Joined: Thu Oct 04, 2018 12:15 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by AdamSaeed »

Hi, I want to extract Kimitsu no Yaiba text, it's a UEXP
nguyen dinh duc
Posts: 26
Joined: Mon Sep 02, 2019 1:38 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by nguyen dinh duc »

AdamSaeed wrote:Hi, I want to extract Kimitsu no Yaiba text, it's a UEXP


test it
AdamSaeed
Posts: 9
Joined: Thu Oct 04, 2018 12:15 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by AdamSaeed »

nguyen dinh duc wrote:
AdamSaeed wrote:Hi, I want to extract Kimitsu no Yaiba text, it's a UEXP


test it


Thanks, it's working.
AdamSaeed
Posts: 9
Joined: Thu Oct 04, 2018 12:15 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by AdamSaeed »

nguyen dinh duc wrote:
AdamSaeed wrote:Hi, I want to extract Kimitsu no Yaiba text, it's a UEXP


test it


Hi, I tried to import it, but it doesn't change.
it says "Finish" but when checking the file uexp through Notepad++ there's no change.
nguyen dinh duc
Posts: 26
Joined: Mon Sep 02, 2019 1:38 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by nguyen dinh duc »

AdamSaeed wrote:
nguyen dinh duc wrote:
AdamSaeed wrote:Hi, I want to extract Kimitsu no Yaiba text, it's a UEXP


test it


Hi, I tried to import it, but it doesn't change.
it says "Finish" but when checking the file uexp through Notepad++ there's no change.

you should open it with HxD to see the change. Or you go to the game to check if the tool works or not?
AdamSaeed
Posts: 9
Joined: Thu Oct 04, 2018 12:15 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by AdamSaeed »

nguyen dinh duc wrote:
AdamSaeed wrote:
nguyen dinh duc wrote:
test it


Hi, I tried to import it, but it doesn't change.
it says "Finish" but when checking the file uexp through Notepad++ there's no change.

you should open it with HxD to see the change. Or you go to the game to check if the tool works or not?


Yeah, I did test it in the game before checking it
(And I know I should use HxD, but I'm kinda lazy)

I noticed it created a new file for you in a new folder, but that never happened for me.
So I went ahead and created "out" folder and it immediately made files there and it's working in-game
guitutilo
Posts: 11
Joined: Fri Apr 16, 2021 7:56 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by guitutilo »

I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?
nguyen dinh duc
Posts: 26
Joined: Mon Sep 02, 2019 1:38 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by nguyen dinh duc »

guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?

What is the game name?
guitutilo
Posts: 11
Joined: Fri Apr 16, 2021 7:56 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by guitutilo »

nguyen dinh duc wrote:
guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?

What is the game name?


Theo game is: 3 out of 10
nguyen dinh duc
Posts: 26
Joined: Mon Sep 02, 2019 1:38 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by nguyen dinh duc »

guitutilo wrote:
nguyen dinh duc wrote:
guitutilo wrote:I'm translating a game and the .locres files have already been translated and the .uexp files need to be translated, does anyone know how to open this type of file?

What is the game name?


Theo game is: 3 out of 10

tool edited by cousty
ikyAhmad
Posts: 33
Joined: Mon Sep 13, 2021 12:44 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by ikyAhmad »

NoobInCoding wrote:
ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!


send your uexp & uasset files


sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by NoobInCoding »

ikyAhmad wrote:
NoobInCoding wrote:
ikyAhmad wrote:how to extract uasset & uexp files?? I can open it via Notepad++ but there are many text files that I can't understand, please help me !! This is a job I've been working on for months !!


send your uexp & uasset files


sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.

it's not a uexp text file
it's a Recoil Curves BluePrints
ikyAhmad
Posts: 33
Joined: Mon Sep 13, 2021 12:44 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by ikyAhmad »

NoobInCoding wrote:
ikyAhmad wrote:
NoobInCoding wrote:
send your uexp & uasset files


sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.

it's not a uexp text file
it's a Recoil Curves BluePrints

so how do I manage the scripts in it??
fileaio
Posts: 4
Joined: Thu Oct 14, 2021 1:49 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by fileaio »

Please help me tool export and import for UE4 v.26 & v4.27 (for Language Translation) Thank somuch

i use Text tool by swuforce and locres-tools-by-finalq but it doesn't work. After exporting I get a txt file this

Image
nguyen dinh duc
Posts: 26
Joined: Mon Sep 02, 2019 1:38 pm

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by nguyen dinh duc »

file
ikyAhmad
Posts: 33
Joined: Mon Sep 13, 2021 12:44 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by ikyAhmad »

ikyAhmad wrote:
NoobInCoding wrote:
ikyAhmad wrote:
sorry for my late reply, the game is PUBG Mobile Lite. thanks for your help, I included the uasset and uexp files.

it's not a uexp text file
it's a Recoil Curves BluePrints

so how do I manage the scripts in it??


please help me, my comment has been a few days no one responded !! explain to me is this script can I MOD!??
zerlkung
Posts: 7
Joined: Sat Mar 20, 2021 7:02 am

Re: Unreal Engine 4 .locres, .uasset (Text)

Post by zerlkung »

Zhilian wrote:
HydeFromT70s wrote:Hi everyone!

I translate games into my native language and I want to translate Man of Medan. I am determined and have been struggling with the game files for a few days, but I can't cope by myself :(

So far I have managed to unpack the text file to be translated from the .pak archive. I know how to deal with .locres files but in this case we have .uasset / .uexp files to deal with. I learned how to change text string within .uexp file, the size of that string and how to update the size of the .uexp file in the .uasset footer. However, this method is inefficient and takes too long. Unfortunately I have very little knowledge of programming in C ++ but I tried somehow to extract the text from the .uexp file to a more "readable" form but I failed :(

Would someone who is much more knowledgeable than me be kind enough to write a program that will export and import these files? Please? Anyone? From what I can read in this thread @ducan012456 you know how to do it. Would you find some of your time and help me out?

I would be REALLY thankful!


Try these export and import tools. During the export you have to be patient. It'll takes a while.


Can you make to support little hope too sir?