Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@sergop: Check my signature.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Hi
Is it still possible to unpack fornite files? And is there a tutorial ?
Is it still possible to unpack fornite files? And is there a tutorial ?
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@keen2: For the Fortnite it's better to use Fmodel, you should be able to get everything from the game with it.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Hi, help me extract gta de switch pak file. It is archived but not encrypted and size is 11Gb.
Never mind. I found a bms script on the gbatemp.
Never mind. I found a bms script on the gbatemp.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
spiritovod wrote:@keen2: For the Fortnite it's better to use Fmodel, you should be able to get everything from the game with it.
Thank you.
Any tutorial about "Fmodel" ?
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@keen2: They have discord server, it's better to ask there.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
spiritovod wrote:@keen2: They have discord server, it's better to ask there.
Your script for v11 PAKs is not fully compatible with GTA3 DE Switch patch pak.
It extracts main PAK without issue, but patch PAK at some file is throwing error.
Code: Select all
00000000 0 Gameface\Content\Common\Settings\DefaultSettingsFiles\Defaults_Base.uexp
+ 001049d9 434 Gameface\Content\Common\Settings\DefaultSettingsFiles\Defaults_Base.uexp
Error: [myfseek] offset 0x8000006e in file -5 can't be reached
Last script line before the error or that produced the error:
325 goto INDEX_OFF TOC_FILE5
coverage file 0 0% 1556435 379140125 . offset 001049d9
coverage file -5 0% 2806 471040 . offset 8000006e
Press ENTER or close the window to quit
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@masagrator: I've updated the script, it should now work as intended with such entries.
Also, "files skipped" is renamed to "entries ignored", since it explains the matter in more appropriate way. Such entries are marked like that when corresponding files should be hidden from file system (for example, when an asset should be removed, you can create a patch pak with such entry without the need to repack big base package and actually removing the file from it).
Also, "files skipped" is renamed to "entries ignored", since it explains the matter in more appropriate way. Such entries are marked like that when corresponding files should be hidden from file system (for example, when an asset should be removed, you can create a patch pak with such entry without the need to repack big base package and actually removing the file from it).
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Anyone in here,can give me script hashes for paks UT 4.27
Please
Please
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@TUNBudi06: Could you elaborate a bit - do you need something like "get_hashes" script from my custom scripts bundle, but for 4.26+ games (with modern pak format)? Or it's something else?
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
how can i fix reimport2 problem for .pak file?
or another way to import a file with no size limits to a pak file?
xdelta patch?
but i don't know...
or another way to import a file with no size limits to a pak file?
xdelta patch?
but i don't know...
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@JesWhite: UE4 scripts doesn't support reimport functionality of quickbms due to their complexity. You can start with reading "how to repack assets" section at the bottom of my base post.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
spiritovod wrote:@JesWhite: UE4 scripts doesn't support reimport functionality of quickbms due to their complexity. You can start with reading "how to repack assets" section at the bottom of my base post.
ty for your helps.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Sagarjais wrote:HLO FRIEND
I GOT THE NEW TOOL OFFICIAL MADE BY Luigi Auriemma
And I can unpack the pubg pak 1.6 easly but all the extracted
Files are encrypted
I need new xor key for PUBG latest 1.6
So that I can descrypt it
If any one here know how to find xor key
And can give me then plz help me or
Plz tag and reply
can you tell us which tool do you use?
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
swarchitect wrote:Sagarjais wrote:HLO FRIEND
I GOT THE NEW TOOL OFFICIAL MADE BY Luigi Auriemma
And I can unpack the pubg pak 1.6 easly but all the extracted
Files are encrypted
I need new xor key for PUBG latest 1.6
So that I can descrypt it
If any one here know how to find xor key
And can give me then plz help me or
Plz tag and reply
can you tell us which tool do you use?
Official tool made by alugi
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
So everyone in here.know about paks 10 version??
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
@spiritovod
Yes,maybe bcz i need it for editing pubg new state.
Bcz if i want to edit the DLC of pubg new state is need hash,size configuration in json.that why i need it
Yes,maybe bcz i need it for editing pubg new state.
Bcz if i want to edit the DLC of pubg new state is need hash,size configuration in json.that why i need it
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- Joined: Sat Sep 28, 2019 7:00 pm
Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Custom scripts bundle is now updated with similar scripts for 4.26/4.27/UE5 games. Note that raw_extract script should work for all UE4 versions, if default package format is used, since chunks format didn't change in latest engine versions (applied only to paks).
@TUNBudi06: I've updated the bundle with scripts for recent UE4 packages format, but probably it's not exactly what you need.
@TUNBudi06: I've updated the bundle with scripts for recent UE4 packages format, but probably it's not exactly what you need.
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Re: Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]
Sagarjais wrote:swarchitect wrote:Sagarjais wrote:HLO FRIEND
I GOT THE NEW TOOL OFFICIAL MADE BY Luigi Auriemma
And I can unpack the pubg pak 1.6 easly but all the extracted
Files are encrypted
I need new xor key for PUBG latest 1.6
So that I can descrypt it
If any one here know how to find xor key
And can give me then plz help me or
Plz tag and reply
can you tell us which tool do you use?
Official tool made by alugi
Are you talking about QuickBMS? or is there any other tool? because i didnt see any other tool.
can you share its link?