While rin forum is going under maintenance, you can find alternative link to list with keys in my base post.
Also, script for Crayta added to specific scripts bundle - it works only with packages with decrypted indices due to custom encryption. You can find latest game version with edited like that package in the game topic at rin forum (when it will be up again).
Hello, I've been using QuickBMS for a while to extract files from a game to find files not yet released. Since today the game has been upgraded from UE 4.25 to UE 4.27. And so as usual I extract again all the files to compare them with the old version of the game and find new files. But it's impossible to extract these files with the different scripts from QuickBMS. The script "unreal_tournament_4_0.4.26d_paks_only.bms" manage to extract only some files before it stops extracting the rest of the files and so I get stuck. The encryption key is still the same and I have the most recent version of QuickBMS. Is there a script for QuickBMS that would work to extract these files or is there something I missed?
Kind regards. I want to ask, here I have Unpacked PUBG Mobile lite file Via Termux With ToolsQuickBMS and it's Working and I found thousands of data files that are still Encrypted How do I decrypt them ??With the file extensions BIN, LHA, IZA, EXE, CLASS, SO, DLL, IMG, ISO
@ikyAhmad: They're mostly unreal native assets (uasset/ubulk/uexp) and ini, wem, lua files. They're not encrypted, but due to missed filenames they're hardly usable, because native assets should be paired by filenames for them to work properly in tools like umodel. You can research ini/lua/wem files as-is though, since they're completed as single files. If you want to get working native assets, you should get an old game version when indices were not encrypted yet and script could produce proper filename for extracted files.
@Puterboy1: The game is not encrypted, just use 4.26 script from my signature.
After some research scripts for Scavengers, Vampire: The Masquerade Bloodhunt and Witch It were removed from specific scripts bundle and replaced with more generic unreal_tournament_4_0.4.26d_paks_mod script, which is now bundled with usual 4.26 script. For now those scripts can't be merged, so if you want to unpack 4.26 or 4.27 game and extraction hangs with usual 4.26 script, just try "mod" version of it.
Well guys I think someone unpacked the pak file for PUBG Mobile back in update 1.6 Does anyone know the script I can use to decompile the 1.6 update files?
Anyone know how I could unpack the .pak files for Pubg mobile 1.4? I've tried to use the two main Unreal scripts but they don't work, I need a key for that specific version
I am trying to extract Unreal .ucas/.utoc files which are is data related to .pak files If I got it right. Is there any script or some way to extract the contents of these files?
@Durandil67: It depends on what you need from them. Try Fmodel first, and if you need only 3d-modeling stuff (models/textures/animations) you can use umodel as well, they're both supporting zen loader format (utoc/ucas).
@spiritovod : Thank you for your answer, I did not know Fmodel. But I believe that neither of these two allows to import/repack .pak or .ucas file? I try in the best case to replace or modify game files inside these.