Khrn wrote:I'm trying to translate Kingdom Hearts III (PC) and need some help. I successfully exported the files using QuickBMS and the unreal_tournament_4_0.4.25b.bms file. I then used this tool to convert the .locres files to .txt. I tried translating half of the kh3_settings.locres file to test, and then tried to import back using both the reimport.bat and reimport2.bat files. Neither worked, and I got this error:
I then noticed the suggestion to delete any unchanged files before importing (keeping the folder structure), but that gave me another similar error. I'm not really sure what to do. This is my first time translating a UE4 game, so I'm sorry if this has been answered before. I tried looking around but couldn't find anything. How can I do this?
I don't think you can reimport files into a .pak from Unreal. You have to paste the folders and everything extracted from the .pak into the game installation folder. Let's say the extracted folders are called KH3 and Engine. Copy them, go to the folder where the game is installed, and replace the originals by the same name. Then delete the original .pak from the game folder, or else it will read the files from the .pak and the translation won't work. I hope this helps!